I never had an issue with save games in this level but I will try to figure out what it was. I think stopping the compressors indefinitely was intentional so I will likely leave that alone. As for this one, I always just assumed the fire would hurt and avoided it. This game has so many small issues spread throughout the game that it can be really difficult finding some of them. I will fix the issue with the fire not doing any damage. I'm pretty sure weapon pick ups not going to waste was an intentional change. I will look into the issue with the turrets. I believe changes to weapon damage may have been intentional on Valve's part, though I have gotten some complaints about Gonarch taking far to many hits to kill so I will be looking closer at that. I am not yet sure how to resolve this issue. I do this because certain materials work better on DX8, like the weapon chroming and the overly shiny textures. The issue with graphics settings being reset is because the mod reverts to using DX8 everytime it is loaded. ![]() I do intend to add better install instructions in the next update. In Questionable ethics, the game crashed when I climbed out of the pipe. I had to restart from the beginning of the level and play it through in one sitting without dying or loading. Also, I had some bug in this level so that I couldn't load the saved game. In original HL1, there was a time limit for that. When you press the button, the compressors stopped indefinitely. In Residue processing, there are three parallel flow lines with compressors above them. This fire didn't do any damage to me or to vortigaunts. In the level where you first meet Gargantua, there is a broken pipe spewing out fire. I actually like this one, though it makes the game a bit easier. In source, you only pick up the amount of grenades you need to get to 10 and any extra stays on the ground for picking up later. In original HL1, if you picked up grenades (or any ammo in this case, it seems), any extra grenades over 10 went to waste. I didn't take any damage from turret machine guns when I was ducking. I occasionally also shot through other enemies, I spotted that happening with a barnacle and a few vortigaunts, but it happened much less than with houndeyes. Also, it took 3 hits with the basic handgun to kill them, compared to 4 in original HL1 (I played both on the hardest difficulty). It seems the only certain time when the bullet didn't just go through was when they were charging for the attack. I more often than not shot through houndeyes, not doing any damage to them. I played the source version on max graphics (like the original), but when I closed the game and opened it again, many if not all graphics settings were reset, so each time I had to put them to the max again. txt file for example, you would have less answering to do.Īs for the game, here are some of the bugs/differences that I encountered compared to original HL1. ![]() I would recommend that you involve these instructions into the patch as a. Those instructions were good and clear enough. I actually already got it working based on your March 8th comment under summary and played the game through.
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